One of the biggest changes that you will see between EA Sports College Football 24 and the last NCAA Football 14 game is that your favorite college football players will actually look like they do in real life.

In previous versions of the NCAA Football games, features like height, weight, and jersey numbers were often accurate but the players on the field would look nothing like their real world counterparts. That will all change in EA Sports’ College Football 24.

In the 10 years that have passed since the release of the last NCAA Football video game, EA has made huge advances in player imaging as well as obvious advances to graphics between PlayStation 3/XBOX 360 and PlayStation 5/XBOX Series X.

Frequent readers of our website will recall our recent report that College Football 24 will only be on XBOX Series X/S and PlayStation 5.

Just look at the contrast between a Madden 13 screenshot and a Madden 23 screenshot.

The enormous difference in image quality jumps off the screen. At a high level that is the kind of graphic improvement you can expect to see.

However, even with all of these huge advances in the last decade, don’t expect to see the level of specificity in player models that you’ve grown accustomed to in Madden.

EA Sports does full body player scans when new players come into the NFL. There are around 200 rookies each year that make a 53 man roster. That means EA only has to scan somewhere around 200 players per year.

A typical college football program carries around 100 players per team and there are currently 129 FBS football teams (not to mention FCS teams).

The other big obstacle to consider is a college football team turns over a full roster in 4-5 years. Players leave for the NFL draft, players transfer to other FBS schools, players transfer from JUCOs to big time programs and vice versa.

Tracking down over 12,000 players scattered all across the country each year is a near impossible task. There is a widely held expectation that for the majority of players, EA’s designers will attempt to create player likeness that come close (but not exact) to their real-life counterparts.

Obviously for some of the bigger name players or bigger name programs exceptions may be made. For example, the EA Sports College Football 24 Cover Athlete will likely have either a full body scan or designers will spend extra time on that player model to get it just right.

The 3rd string left guard for Bowling Green will likely get a much more generic model.

When the new College Football game comes out expect player models to be better than you have seen in past NCAA Football games but not quite as good as professional sports games.

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